How to Add a Savegame to Your Solace Crafting Server ​
In Solace Crafting a world is always a complete folder – the folder name is also the world name. Which world your server loads is defined in the configuration file servercfg.dat under worldSaveToUse.
Note
By default the dedicated server uses the world folder MultiplayerWorld. If no world with that name exists, the server automatically creates a new world with the default settings on startup.
Tip
Create a backup of your current server save before uploading, in case you want to switch back later.
Prepare the world in the client ​
The world settings – difficulty, seed, biomes and the various rates – are only defined when creating a world inside the game. They cannot be changed on the server afterwards. If you want to use your own settings, take the detour via the client:
Create the world
Launch Solace Crafting on your PC and create a new world with the settings you want.Close the game
Leave the world and close the game so that all files are written completely.
Find your local savegame ​
Your worlds are stored on your PC under:
%USERPROFILE%\AppData\LocalLow\Big Kitty Games\Solace Crafting\WorldsTip
Press Windows key + R, enter the path and confirm with Enter. Every subfolder in Worlds is one world – you need the complete folder including its contents.
Upload the savegame ​
Stop the server
Stop your server via the dashboard. While the server is running it writes to the save files itself.Connect via SFTP
Connect to your server via SFTP.Open the directory
Navigate to the following directory:/.config/unity3d/Big Kitty Games/Solace Crafting/Worlds/Note
The folder
.configstarts with a dot and is therefore hidden. Enable the display of hidden files in your SFTP client if you cannot see it. If the directory does not exist yet, start your server once so the folder structure is created, then stop it again.Upload the world folder
Upload the complete world folder including all its files into this directory.Enter the world in the configuration
Open the following file:/.config/unity3d/Big Kitty Games/Solace Crafting/servercfg.datSet
worldSaveToUseto the name of the world folder you uploaded:json"worldSaveToUse": "MyWorld",Alternative
Instead of changing the value you can simply rename your uploaded folder to
MultiplayerWorld. The default configuration then stays untouched.Start the server
Save all changes and start your server. Your uploaded world is now loaded on startup.
Important
The folder name and the value of worldSaveToUse have to match exactly, including upper and lower case. If the name does not match, the server creates a new, empty world instead.
Warning
If a folder with the same name already exists in the target directory, the current save is overwritten. Download it beforehand if you want to keep it: Download savegame.