How to Set Up a Co-Op Server on Your Insurgency: Sandstorm Server
In co-op mode (e.g. Checkpoint) you play together with other players against AI enemies. To do this you set a co-op scenario and adjust the bot and mode settings in Game.ini.
Step 1: Set the co-op scenario
Open dashboard
Open the dashboard of your server and navigate to the Settings.Set scenario and map
In the Scenario Name field, enter a checkpoint scenario, e.g.:Scenario_Refinery_Checkpoint_SecurityScenario_Refinery_Checkpoint_SecuritySet the matching map in the Map field (here
Refinery). A full list can be found in Change Scenario.
Step 2: Adjust the co-op settings
Stop the server
Stop your server via the dashboard.Connect via SFTP
Connect to your server via SFTP.Open Game.ini
TheGame.inifile is located in theInsurgency/Saved/Config/LinuxServer/directory. Open it.Add the co-op settings
Add the following section and adjust the values:ini[/Script/Insurgency.INSCoopMode] AIDifficulty=1 bUseVehicleInsertion=True MinimumEnemies=5 MaximumEnemies=40 bBots=True FriendlyBotQuota=8 MaxPlayersToScaleEnemyCount=8[/Script/Insurgency.INSCoopMode] AIDifficulty=1 bUseVehicleInsertion=True MinimumEnemies=5 MaximumEnemies=40 bBots=True FriendlyBotQuota=8 MaxPlayersToScaleEnemyCount=8Setting Default Description AIDifficulty1AI difficulty from easy ( 0) to hard (1)bUseVehicleInsertionTrueEnemies arrive by vehicle MinimumEnemies5Minimum number of enemy bots MaximumEnemies40Maximum number of enemy bots bBotsTrueEnables AI bots in co-op mode FriendlyBotQuota8Fills the player team with bots MaxPlayersToScaleEnemyCount8Scales the enemy count to the player/bot count Adjust checkpoint settings (optional)
For the Checkpoint mode you can additionally use the following section:ini[/Script/Insurgency.INSCheckpointGameMode] DefendTimer=90 DefendTimerFinal=180 RetreatTimer=10 RespawnDPR=0.1 RespawnDelay=20 PostCaptureRushTimer=30 bForceSoloWaves=True[/Script/Insurgency.INSCheckpointGameMode] DefendTimer=90 DefendTimerFinal=180 RetreatTimer=10 RespawnDPR=0.1 RespawnDelay=20 PostCaptureRushTimer=30 bForceSoloWaves=TrueSetting Default Description DefendTimer90Time to defend against the counterattack DefendTimerFinal180Extension of the counterattack on the final point RetreatTimer10Time before bots retreat after a counterattack RespawnDPR0.1"Dead player ratio" before the bot team respawns RespawnDelay20Bot respawn delay PostCaptureRushTimer30Time bots rush the cache after destruction bForceSoloWavesTrueEnables the reinforcement waves system from local play Start the server
Save the file and start your server.
Tip
You can find more bot settings in Add Bots.