How to Add a Savegame to Your Factorio Server ​
You can transfer a local save to your server to continue playing with an existing factory. A Factorio save is always a single .zip file – not a folder.
Find the local savegame ​
Open savegame folder
PressWindows Key + R, enter the following path and confirm with Enter:%appdata%\Factorio\savesNote
On Linux the saves are located in
~/.factorio/saves, on macOS in~/Library/Application Support/factorio/saves.Select the save
Pick the desired.zipfile, e.g.MyFactory.zip. Avoid spaces in the file name and use underscores instead, e.g.My_Factory.zip.
Upload and apply the savegame ​
Stop the server
Stop your server via the dashboard.Connect via SFTP
Connect to your server via SFTP.Upload the save
Upload the.zipfile to the following directory:/saves/Set the save name
Open the dashboard, navigate to the Settings and enter the file name of your save in the Save Name field – without the.zipextension (e.g.My_FactoryforMy_Factory.zip).Start the server
Save the settings and start your server.
Warning
Do not rename the uploaded file – instead adjust the Save Name to match the existing file name. This avoids errors caused by mismatching names inside the zip file.
Important
If the server does not find a file matching the configured Save Name in the saves folder, it automatically generates a new, empty world with that name on startup. Double-check the spelling, including upper and lower case.
Versions
A save from a newer Factorio version cannot be loaded on an older server. Older saves are migrated when loaded, but only across a limited range of versions.
Mods
If the save was played with mods, the same mods have to be present on the server as well. See Add mods for how to install them.
Tip
Create a backup of your existing server save before uploading, in case you want to switch back later.