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How to Change the Map of Your No One Survived Server ​

No One Survived ships with two maps. Which one your server loads is controlled by the value OpenMap in the configuration file.

ValueMap
Map01Large map (default), roughly 8 x 8 km
Map02Small map, roughly 4 x 4 km – the original map of the game

Note

The numbering is not chronological: Map01 is the large map that was added later, Map02 is the smaller original map.

Back up first

Create a backup before switching. Changing the map changes which world your server loads – without a backup you cannot get back to your previous state.

Switch the map ​

  1. Stop the server
    Stop your server via the dashboard. The setting is only read on server start.

  2. Connect via SFTP
    Connect to your server via SFTP.

  3. Open Game.ini
    Open the following file:

    /WRSH/Saved/Config/WindowsServer/Game.ini

    Note

    If the file does not exist yet, start the server once so it gets created. Stop it again afterwards.

    The folder is called WindowsServer on your Linux server as well. That is intended – No One Survived only ships a Windows server application, which runs on Linux servers through a compatibility layer.

  4. Enter the map
    Enter the desired value in the [ServerSetting] section. If the line does not exist yet, add it:

    ini
    [ServerSetting]
    OpenMap=Map02
  5. Set a new save name
    Enter a new save name in the dashboard so a separate world gets created for the new map. Your previous savegame stays intact under its old name.

    Why a separate name?

    An existing savegame was created on the map you started it on. If you assign a separate save name for the new map, you can switch back at any time by entering the old name again.

  6. Start the server
    Save the file and start your server. On startup the selected map is loaded.

Switching back

To switch back to the previous map, set OpenMap back and enter the matching save name in the dashboard again.

Mind the memory

The large map Map01 needs considerably more memory than the small map Map02. The developer recommends at least 8 GB for the large map and at least 4 GB for the small map. If there is not enough memory, the server does not start properly or crashes during operation.

No field in the dashboard

The map selection is not controlled through the dashboard, only through Game.ini. Because of that this value is not overwritten on server start and stays in place.