How to Add a Savegame to Your Abiotic Factor Server ​
In Abiotic Factor a savegame is always a complete world folder, not a single file. You upload that folder with all of its contents to your server and then make sure the server actually loads it.
Tip
Create a backup of your current server save before uploading, in case you want to switch back later.
Why do the paths look like Windows paths?
Abiotic Factor only provides a Windows server program, which runs on your Linux server through a compatibility layer. That is why the folders on the server are named exactly as they are on Windows – for example Saved/Config/WindowsServer. This is intended.
Find your local savegame ​
Open the savegame folder
PressWindows key + R, enter the following path and confirm with Enter:%LocalAppData%\AbioticFactor\Saved\SaveGamesChoose the right subfolder
Open the folder whose name is a long sequence of numbers – that is your SteamID64. Inside it, switch to theWorldsfolder.Select the world folder
Inside you find one folder per world. Choose the folder of the world you want to transfer – you need the complete folder including its contents.
Console savegames cannot be transferred
Savegames from PlayStation 5, Xbox and the Windows Game Pass version cannot be moved to a dedicated server. The process described here only works with savegames from the PC version on Steam.
Upload the savegame ​
Stop the server
Stop your server via the dashboard. While the server is running it writes to the save files itself.Connect via SFTP
Connect to your server via SFTP.Open the directory
Change to the following directory:/AbioticFactor/Saved/SaveGames/Server/Worlds/Note
If the folder does not exist yet, start the server once so the folder structure is created. Stop it again afterwards before uploading the files.
Note the existing world folder
Check the name of the world folder your server currently uses. By default it is calledCascade.Upload the world folder
Upload your complete world folder with all of its files into this directory.Match the folder name
Rename the uploaded folder to exactly the name your server's world folder has (by defaultCascade). Rename or delete the previous folder beforehand so there is no name collision.Alternative via the world name
Instead of renaming the folder you can also tell the server which folder to load. The start parameter for that is
-WorldSaveName=<foldername>. If your dashboard offers a field for the world name, simply enter the name of your uploaded folder there.Start the server
Start your server. On startup it now loads your uploaded savegame.
Caution
The folder name and the configured world name have to match exactly – including upper and lower case. If they do not match, the server creates a new, empty world on startup instead of loading your savegame.
Gameplay settings
The difficulty and sandbox settings are stored in the SandboxSettings.ini file. On a dedicated server it sits inside the world folder itself:
/AbioticFactor/Saved/SaveGames/Server/Worlds/Cascade/SandboxSettings.iniSo it is transferred automatically when you upload the complete world folder. The start parameter -SandboxIniPath= can move the file elsewhere – if you cannot find it in the world folder, also check directly under /AbioticFactor/Saved/.