How to Kick and Ban Players on Your CryoFall Server ​
In CryoFall you manage players through the in-game console. Alternatively you can edit the lists directly in the server configuration while the server is stopped.
Note
You need operator or moderator rights to use these commands. See Add Admin.
Use the commands in the game ​
Open the console
Press the~key in the game to open the console.Enter a command
All commands start with/, for example:/ban PlayerNameAuto-complete commands
The console completes partially typed commands with the Tab key.
Kick a player ​
A kick removes the player from the server for a set amount of time. Afterwards they can join again.
/kick <playerName> [minutes] ["reason"]Example – the player is removed for 60 minutes with a reason:
/kick PlayerName 60 "Please follow the server rules"Note
The reason goes in double quotes directly after the number of minutes. If you leave out the minutes, the kick lasts 30 minutes. To lift a kick early, use /mod.kickList.remove <playerName>.
Ban a player ​
A ban is permanent and stays in place until you lift it.
/ban <playerName>The player is disconnected immediately and can no longer connect.
Note
CryoFall has no time-limited bans – the command takes no time parameter. If a player should only stay out temporarily, use /kick with a number of minutes instead.
Lift a ban ​
/mod.blackList.remove <playerName>/mod.blackList.print shows all banned players.
Kick and ban factions ​
You can remove entire factions by their clan tag:
/banFaction <clanTag>/kickFaction <clanTag> [minutes] ["reason"]Mute a player ​
/mute <playerName> [minutes]/mod.muteList.remove <playerName>Command overview ​
| Command | Description |
|---|---|
/ban <playerName> | Ban a player permanently |
/mod.blackList.remove <playerName> | Lift a ban |
/mod.blackList.print | List banned players |
/banFaction <clanTag> | Ban an entire faction |
/kick <playerName> [minutes] ["reason"] | Remove a player for a set time |
/mod.kickList.remove <playerName> | Lift a kick |
/mod.kickList.print | List kicked players |
/kickFaction <clanTag> [minutes] ["reason"] | Remove an entire faction for a set time |
/mute <playerName> [minutes] | Mute a player |
/mod.muteList.remove <playerName> | Unmute a player |
/whiteListAdd <playerName> | Add a player to the whitelist |
/mod.whiteList.remove <playerName> | Remove a player from the whitelist |
/mod.whiteList.print | Show the whitelist |
/mod.whiteList.enabled 1 | Enable the whitelist |
Note
Banned players can no longer connect to the server – operators and moderators are exempt from this.
Open the server only for specific players ​
CryoFall has no server password. If you want to keep your server private, use the whitelist: while it is active only listed players can connect – operators and moderators excepted.
Add the players
First add yourself and all of your players to the list:/whiteListAdd PlayerNameEnable the whitelist
Only activate the whitelist afterwards:/mod.whiteList.enabled 1Check the list
Verify the result:/mod.whiteList.print
Important
Only enable the whitelist once every player you want on the server is listed. Otherwise you lock your own players out.
Manage the lists in the configuration file ​
The lists are also stored as plain text in the server configuration. That helps you for example when you want to lift a ban and nobody with the required rights is in the game.
Stop the server
Stop your server via the dashboard.Open the configuration
Open the following file via SFTP:/Data/SettingsServer.xmlEdit the list
The names are stored comma-separated in these entries:xml<access_blacklist></access_blacklist> <access_whitelist></access_whitelist> <access_whitelist_enabled>0</access_whitelist_enabled>Entry Purpose access_blacklistBanned players. Removing a name is the same as an unban. access_whitelistAllowed players access_whitelist_enabled1enables the whitelist,0disables itStart the server
Save the file and start your server.
Caution
Only edit the file while the server is stopped. During operation the server manages these lists itself and overwrites your changes.