How to Add Mutators to Your Insurgency: Sandstorm Server
Mutators are special game rules that change how the game works — for example only allowing pistols, adjusting health, changing movement speed or adding special effects like "Vampirism". The game ships with a range of built-in mutators; some mods add their own.
Enable mutators
Open dashboard
Open the dashboard of your server.Open settings
Navigate to the Settings.Enter mutators
Enter the desired mutator in the Additional Parameters field:-Mutators=MutatorName-Mutators=MutatorNameSeparate multiple mutators with commas:
-Mutators=Vampirism,HotPotato,PistolsOnly-Mutators=Vampirism,HotPotato,PistolsOnlyRestart the server
Save the setting and restart your server.
Warning
Use the exact file name from the table below (no spaces) and pay attention to upper and lower case — otherwise the mutator will not load.
Tip
Mutators can also be appended to a travel command by adding ?Mutators=FileName at the end.
Available mutators
| File name | Mutator | Description |
|---|---|---|
AllYouCanEat | All You Can Eat | Start with 100 supply points |
AntiMaterielRiflesOnly | Anti-Materiel Only | Only anti-materiel rifles (plus normal equipment and explosives) |
BoltActionsOnly | Bolt-Actions Only | Only bolt-action rifles (plus normal equipment and explosives) |
Broke | Broke | Start with 0 supply points |
BulletSponge | Bullet Sponge | Increased health |
Competitive | Competitive | Equipment more expensive, shorter rounds, faster objective captures |
CompetitiveLoadouts | Competitive Loadouts | Player classes replaced with the Competitive ones |
FastMovement | Fast Movement | Move faster |
Frenzy | Frenzy | Fight AI enemies that only use melee — watch out for special enemies |
Guerrillas | Guerrillas | Start with 5 supply points |
Hardcore | Hardcore | Slower movement and longer capture times |
HeadshotOnly | Headshots Only | Players only take damage from headshots |
HotPotato | Hot Potato | A live grenade is dropped on death |
LockedAim | Locked Aim | Weapons always point to the center of the screen |
NoAim | No Aim Down Sight | Aiming down sights is disabled |
PistolsOnly | Pistols Only | Only pistols (plus normal equipment and explosives) |
ShotgunsOnly | Shotguns Only | Only shotguns (plus normal equipment and explosives) |
SlowCaptureTimes | Slow Capture Times | Objectives take longer to capture |
SlowMovement | Slow Movement | Move slower |
SoldierOfFortune | Soldier of Fortune | Supply points increase with your score |
SpecialOperations | Special Operations | Start with 30 supply points |
Strapped | Strapped | Start with 1 supply point |
Ultralethal | Ultralethal | Everyone dies in one shot |
Vampirism | Vampirism | Gain health equal to the damage you deal |
Warlords | Warlords | Start with 10 supply points |
Configuring mutators (advanced)
Some mutators can be customized further via Engine.ini (in the folder Insurgency/Saved/Config/LinuxServer/). Add the respective header and place the settings below it.
Headshots Only
[/Script/Insurgency.Mutator_HeadshotOnly]
bCheckMeleeDamage=false[/Script/Insurgency.Mutator_HeadshotOnly]
bCheckMeleeDamage=falsebCheckMeleeDamage (default false) — whether melee hits count as headshots.
Hot Potato
[/Script/Insurgency.Mutator_HotPotato]
bIgnoreHeadshots=false
bBotsOnly=false[/Script/Insurgency.Mutator_HotPotato]
bIgnoreHeadshots=false
bBotsOnly=falsebIgnoreHeadshots — don't drop a grenade on a headshot kill. bBotsOnly — only trigger for bots.
Vampirism
[/Script/Insurgency.Mutator_Vampirism]
bCountFriendlyFire=false
MaxHealth=1000[/Script/Insurgency.Mutator_Vampirism]
bCountFriendlyFire=false
MaxHealth=1000bCountFriendlyFire — count friendly fire towards health gain. MaxHealth (default 1000) — maximum health you can gain from dealing damage.
Tip
You can find more launch parameters in the Additional Parameters guide.