Skip to content

How to Add Mutators to Your Insurgency: Sandstorm Server

Mutators are special game rules that change how the game works — for example only allowing pistols, adjusting health, changing movement speed or adding special effects like "Vampirism". The game ships with a range of built-in mutators; some mods add their own.

Enable mutators

  1. Open dashboard
    Open the dashboard of your server.

  2. Open settings
    Navigate to the Settings.

  3. Enter mutators
    Enter the desired mutator in the Additional Parameters field:

    -Mutators=MutatorName
    -Mutators=MutatorName

    Separate multiple mutators with commas:

    -Mutators=Vampirism,HotPotato,PistolsOnly
    -Mutators=Vampirism,HotPotato,PistolsOnly
  4. Restart the server
    Save the setting and restart your server.

Warning

Use the exact file name from the table below (no spaces) and pay attention to upper and lower case — otherwise the mutator will not load.

Tip

Mutators can also be appended to a travel command by adding ?Mutators=FileName at the end.

Available mutators

File nameMutatorDescription
AllYouCanEatAll You Can EatStart with 100 supply points
AntiMaterielRiflesOnlyAnti-Materiel OnlyOnly anti-materiel rifles (plus normal equipment and explosives)
BoltActionsOnlyBolt-Actions OnlyOnly bolt-action rifles (plus normal equipment and explosives)
BrokeBrokeStart with 0 supply points
BulletSpongeBullet SpongeIncreased health
CompetitiveCompetitiveEquipment more expensive, shorter rounds, faster objective captures
CompetitiveLoadoutsCompetitive LoadoutsPlayer classes replaced with the Competitive ones
FastMovementFast MovementMove faster
FrenzyFrenzyFight AI enemies that only use melee — watch out for special enemies
GuerrillasGuerrillasStart with 5 supply points
HardcoreHardcoreSlower movement and longer capture times
HeadshotOnlyHeadshots OnlyPlayers only take damage from headshots
HotPotatoHot PotatoA live grenade is dropped on death
LockedAimLocked AimWeapons always point to the center of the screen
NoAimNo Aim Down SightAiming down sights is disabled
PistolsOnlyPistols OnlyOnly pistols (plus normal equipment and explosives)
ShotgunsOnlyShotguns OnlyOnly shotguns (plus normal equipment and explosives)
SlowCaptureTimesSlow Capture TimesObjectives take longer to capture
SlowMovementSlow MovementMove slower
SoldierOfFortuneSoldier of FortuneSupply points increase with your score
SpecialOperationsSpecial OperationsStart with 30 supply points
StrappedStrappedStart with 1 supply point
UltralethalUltralethalEveryone dies in one shot
VampirismVampirismGain health equal to the damage you deal
WarlordsWarlordsStart with 10 supply points

Configuring mutators (advanced)

Some mutators can be customized further via Engine.ini (in the folder Insurgency/Saved/Config/LinuxServer/). Add the respective header and place the settings below it.

Headshots Only

ini
[/Script/Insurgency.Mutator_HeadshotOnly]
bCheckMeleeDamage=false
[/Script/Insurgency.Mutator_HeadshotOnly]
bCheckMeleeDamage=false

bCheckMeleeDamage (default false) — whether melee hits count as headshots.

Hot Potato

ini
[/Script/Insurgency.Mutator_HotPotato]
bIgnoreHeadshots=false
bBotsOnly=false
[/Script/Insurgency.Mutator_HotPotato]
bIgnoreHeadshots=false
bBotsOnly=false

bIgnoreHeadshots — don't drop a grenade on a headshot kill. bBotsOnly — only trigger for bots.

Vampirism

ini
[/Script/Insurgency.Mutator_Vampirism]
bCountFriendlyFire=false
MaxHealth=1000
[/Script/Insurgency.Mutator_Vampirism]
bCountFriendlyFire=false
MaxHealth=1000

bCountFriendlyFire — count friendly fire towards health gain. MaxHealth (default 1000) — maximum health you can gain from dealing damage.

Tip

You can find more launch parameters in the Additional Parameters guide.